![]() ![]() They all behave like their film counterparts, and in doing so provide considerable entertainment. The game certainly treats the properties with the respect they deserve. The friends themselves are excellently presented, with each having a distinct character. The game also features Simba (The Lion King), Dory (Finding Nemo), and Winnie the Pooh. After completing her tutorial you gain access to your first full friend, Stitch, from Lilo & Stitch. Tinkerbell guides you through various interactions, explaining the mechanics of the game. The alien really isn't a fully fleshed out…friend he's more like a training dummy. When you start the game you are given access to a single pet…er friend, the green alien from Toy Story. Being a "guardian" is not unlike owning a copy of Nintendogs, because that's essentially what this game is. In Disney Friends you are recruited, by an insistent Tinkerbell, to be "guardian" for a cavalcade of Disney characters. In that respect, they're just like my real-life friends. However, I'll try to use the word "friend" to describe the characters who I have to feed, pet, entertain, and even tell when to go to sleep. Given the nature of the game, it was my first inclination. ![]() I suppose it probably isn't Disney canon to use the term “pet” to describe the characters in the game. Disney Friends could have been one of those virtual pet games, intended to simply be carried aloft by the strength of its brand. I'll admit that I didn't have huge expectations for this game after all, there have been more than a few Nintendogs clones that were nothing more than simple cash-ins. It's a fair description, and it might not totally do the game justice, but if you've played Nintendo's virtual pet sales megalith you can pretty much figure out what to expect. That's the best way to describe Disney Friends. ![]()
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